The Idle RPG is just what it sounds like: an RPG in which the players idle. In addition to merely gaining levels, players can find items and battle other players. However, this is all done for you; you just idle. There are no set classes; you can name your character anything you like, and have its class be anything you like, as well.
| Registering | |
|---|---|
| Function: | This command registers you a new player with IRPG. |
| Command: | /msg IRPG REGISTER <char name> <password> <email@address> <char class> |
| Parameters: | |
| <username>: | Your unique identifier to the bot. This name is what will appear to other players. |
| <password>: | Password used to login both to the bot and to the website. |
| <email@address>: | From time to time I may send out announcements via email. Eventually you will also be able to use this feature to change your username/password from the website. |
| <class name>: | A short description of your player. Please DO NOT include a "the" at the beginning. |
| Logging In | |
|---|---|
| Function: | Logs you back in to the bot. |
| Command: | /msg IRPG LOGIN <char name> <password> |
| Parameters: | |
| <username>: | Your unique identifier to the bot. This name is what will appear to other players. |
| <password>: | Password used to login both to the bot. |
| Logging Out | |
|---|---|
| Function: | Logs you out from the game (this command does incur a penalty). |
| Command: | /msg IRPG LOGOUT |
| Character Information | |
|---|---|
| Function: | Displays your username, level, class, time to next level, and itemsum. |
| Command: | /msg IRPG WHOAMI |
| Function: | Displays a list of your items, including any unique items you may have found. |
| Command: | /msg IRPG ITEMS |
| Function: | Displays the active quest, if any. |
| Command: | /msg IRPG QUEST |
| Changing Your Class | |
|---|---|
| Function: | Changes your class with the bot. |
| Command: | /msg IRPG CLASS <new class name> |
| Parameters: | |
| <class name>: | A short description of your player. Please DO NOT include a "the" at the beginning. |
| Player Information | |
|---|---|
| Function: | Equivalent to doing a "whoami" on someone else. |
| Command: | /msg IRPG WHOIS <username> |
| Parameters: | |
| <username>: | The username of the target player. |
| Player Lookup | |
|---|---|
| Function: | Equivalent of whois, except looks up a person by nickname. |
| Command: | /msg IRPG LOOKUP <nickname> |
| Parameters: | |
| <nickname>: | The nickname of the target player. |
| Join A Team | |
|---|---|
| Function: | Joins the specified IRPG team. |
| Command: | /msg IRPG JOIN <teamname> [password] |
| Parameters: | |
| <teamname>: | The team name you wish to join. |
| [password]: | Some teams may require passwords to join; if so, the bot will ask for it. |
| Leave A Team | |
|---|---|
| Function: | Leaves your team (if you are on one). |
| Command: | /msg IRPG LEAVE |
| Leaderboard | |
|---|---|
| Function: | Displays the IRPG leaderboard. |
| Command: | /msg IRPG TOP10 |
| Ops/Voices | |
|---|---|
| Function: | Ops or voices you in the bot channel, if enabled. |
| Command: | /msg IRPG UP |
| Challenge | |
|---|---|
| Function: | This command registers you a new player with IRPG. |
| Command: | /msg IRPG CHALLENGE [username] |
| Parameters: | |
| <username>: | If you wish, you may specify the player you want to challenge. |
| Notes: | Manual challenges work in one of two ways; first, you can specify the person you want to challenge. The amount of time you can gain or lose is directly proportional to the itemsum of the person you challenge. For instance, if you have an itemsum of 200, and you challenge someone with an itemsum of 400, you cangain (or lose) more time than you would by challenging someone with an itemsum of 220. Likewise, if youhave an itemsum of 400, and you challenge a new player with an itemsum of 5, you will gain virtually notime at all. The other option available to you is to not specify the person you want to challenge, and letthe bot select the challengee. It does by selecting the person with the itemsum directly above and directlyyou, and then randomly picking one or the other. With this method, you will not gain as much time as youcould by specifying a player, but you will not lose as much time if you lose the challenge either. To keepeverything in proportion, each time you use a challenge, the amount of time you must wait before you maychallenge again increases exponentially. You will only hurt yourself by using a large number ofchallenges all at once. Also, please note that the first time you use this command, this help messageis displayed to you to familiarize you with the way challenges work. After that, challenges start counting. |